Abstract
r , IEEE, Ju-Ho Sohn , Member , IEEE, Hyejung Kim , Student Member , IEEE, and
Hoi-Jun Y oo, Fellow, IEEE
Abstract—A 195 mW, 9.1 Mvertices/s fully programmable
3-D graphics processor is designed and implemented for mo-
bile devices. The mobile unified shader provides programmable
per-vertex operations and per-pixel operations in a single
hardware and thus, it achieves 35% area and 28% power re-
duction compared with previous architecture. The pixel-vertex
multi-threading enhances the 3-D graphics